This year, WCA makes its second appearance at Gamescom. With "Youth for e-sports, Honors for Schools" as the theme, WCA organizes a five-day friendly exchange tournament between Chinese and foreign teams on three major games of DOTA2, Hearthstone and League of Legends, bringing a wonderful event for Chinese and foreign e-sports enthusiasts.
The organization of International Exchange Matches among universities aims at initiatingcommunication between China and foreign countries on e-sports with the help of college students who are passionate about e-sports. To be exact, college students are thecraziestas they occupy a large proportion of the e-sports enthusiasts. By early 2015, the number of college students has reached 35.99 million, among which 10 million are e-sports enthusiasts. In 2016, WCA has invite over 1,000 Chinese universities and some foreign universities to participate in e-sports competitions, further strengthening the bonds between Chinese and foreign universities.
Since its establishment in 2014, WCA strives to develop itself into an international event. WCA has been extending in-depth exchange and cooperation with many countries and regions in the world, including the agreements with UCC of Russia and E-sports Federation of Demark. As of 2016, WCA is consisted of three international divisions -- the Asia pacific division, the European division and the American division, and has held overseas tournaments for 205 days. WCA is also regarded as an official partner with the Brazilian e-Sports Confederation with its brand logos being shown at the Rio Olympic venues in order to demonstrate the attraction of e-sports.
In the future, China e-sports, represented by WCA, will continue to guide Chinese and foreign e-sports players to exchange and boost the development of global e-sports to new heights. Owning a huge e-sports market on a global scale, China e-sports is expected to lead the industry trends with the government's support and its exchange with foreign countries.